Post by Travis Perry on Jan 16, 2016 21:21:18 GMT
Hello everybody!
I hope this anthology catches your eye. The Medieval Mars antho that came first was quite a success as a piece of combined writing (if I may be so modest as to observe that). I'm really looking forward to moving forward with the sequel, Victorian Venus.
"Victorian Venus" will be an anthology of short stories set on a terraformed Venus of roughly one thousand years in our future, the 31st Century. The 24th Century brought a time of terrible oppressive wars that caused the technological collapse of all the inhabited worlds of the inner Solar System. Now Venus, under the leadership of the city-state of New Berlin, is recrafting technology in a way that deliberately mirrors 19th Century Earth. Note that Venus is a water world filled with many islands and prior to the technological rebuilding of New Berlin, most people lived simple lives of fishing by the sea. But Venus as a terraformed world spins slowly on its axis (though more rapidly than it does naturally) and is dependent upon orbital panels both to block excessive daylight in the "day" (which lasts about two weeks) and to cast light and heat back on the night side of the planet during the two weeks of night. When the light system failed, leaving the planet in two weeks of continuous darkness every 28 days, the elders of New Berlin decided it was necessary to rebuild their technology to be able to reach outer space and repair the system. As they did so, they deliberately imitated the Germany of the Kaisers of over one thousand years previous.
My story that introduces this new world, "A Mighty Airship," chronicles the fate of a particular airship launched by two territories in competition with New Berlin on a bombing run against that city-state, including what happens to its crew and also the pilot who shot it down. At 12,600 some words, the tale is more of a novelete than a novella (and is considerably shorter than the 28,000 some words of "The War Between the Mons" that launched Medieval Mars). In that tale it turns out that New Berlin has a complete record of past designs of the former industrial civilization. It is doctrinal with the New Berliners that technological progress that went too far was behind what they see as the insanity of the 24th Century, so while they are pushing forward with technological development, they are doing so selectively. (They are also leery of post-Christian civilization, but the story does not state that openly.) (By the way, an Internet for Venus is something which they will never sign off on...)
With a certain form of evangelistic zeal, New Berlin has rebuilt its industries and spread their influence across most of inhabited Venus, including sending Lutheran missionaries. Tethys is a region of Venus that acts more as a nation-state than a city state. In culture, it is American, while its ally against New Berlin (Tellus) is culturally British. The story features the fact they began with New Berlin zeppelin designs (which were identical to German designs of the late 1800s and early 1900s) and augmented them 21st Century materials.
The story mentions that most nations of the world are using wooden sailing ships, but New Berlin has built an all-steel naval squadron, drawing on diesel designs of approximately the World War I era. (But most of New Berlin's fleet would be wooden, with steam-powered paddle wheels as per the mid-1800s.) Many nations would in fact still be BELOW the 19th Century in overall technology.
"A Mighty Airship" does much to document New Berlin, which is the most technologically advanced civilization on Venus. They have horse-powered taxis; alcohol burning lanterns for street lights; steam-powered trains; zeppelins, surface ships, and submarines of the WWI era. But in aircraft they have begun to build jet airplanes, including a reproduction of the ME 262, the jet fighter the Germans used in WWII. As such, New Berlin is technologically a combination of both the 19th and 20th centuries, straddling the boundary between "Steampunk" and "Dieselpunk" and a bit beyond. (Including the creation of something that never existed in our world, a steam-powered half-track infantry troop carrier.)
Tethys and Tellus also will show signs of being technologically a hybrid of 1800s and 1900s with a dash of even more advanced tech as well. But overall, the nations of Victorian Venus will be:
1. In various ways imitations of the nation states of Old Earth of one thousand years previously, so the world will have a France analog, a Russia analog, a Mexico analog, etc.
2. CULTURALLY Victorian, no matter what the technological level may be. Including Victorian Christianity.
I'm looking for authors who will be inspired by a chance to play in setting where they can explore Victorian culture/Steampunk/Dieselpunk on another world, a future terraformed Venus. As with the Medieval Mars anthology, I'll combine our stories into a single creative whole and publish them together, dividing up whatever sales there will be by the length of an author's contribution to the whole, normalized to the nearest 5%, with me taking a 25% cut this time no matter the length of other stories in the anthology.
Are you interested? I hope so. This project may take some time and effort, but like last time, we will produce a quality anthology we all can be grateful for.
I hope this anthology catches your eye. The Medieval Mars antho that came first was quite a success as a piece of combined writing (if I may be so modest as to observe that). I'm really looking forward to moving forward with the sequel, Victorian Venus.
"Victorian Venus" will be an anthology of short stories set on a terraformed Venus of roughly one thousand years in our future, the 31st Century. The 24th Century brought a time of terrible oppressive wars that caused the technological collapse of all the inhabited worlds of the inner Solar System. Now Venus, under the leadership of the city-state of New Berlin, is recrafting technology in a way that deliberately mirrors 19th Century Earth. Note that Venus is a water world filled with many islands and prior to the technological rebuilding of New Berlin, most people lived simple lives of fishing by the sea. But Venus as a terraformed world spins slowly on its axis (though more rapidly than it does naturally) and is dependent upon orbital panels both to block excessive daylight in the "day" (which lasts about two weeks) and to cast light and heat back on the night side of the planet during the two weeks of night. When the light system failed, leaving the planet in two weeks of continuous darkness every 28 days, the elders of New Berlin decided it was necessary to rebuild their technology to be able to reach outer space and repair the system. As they did so, they deliberately imitated the Germany of the Kaisers of over one thousand years previous.
My story that introduces this new world, "A Mighty Airship," chronicles the fate of a particular airship launched by two territories in competition with New Berlin on a bombing run against that city-state, including what happens to its crew and also the pilot who shot it down. At 12,600 some words, the tale is more of a novelete than a novella (and is considerably shorter than the 28,000 some words of "The War Between the Mons" that launched Medieval Mars). In that tale it turns out that New Berlin has a complete record of past designs of the former industrial civilization. It is doctrinal with the New Berliners that technological progress that went too far was behind what they see as the insanity of the 24th Century, so while they are pushing forward with technological development, they are doing so selectively. (They are also leery of post-Christian civilization, but the story does not state that openly.) (By the way, an Internet for Venus is something which they will never sign off on...)
With a certain form of evangelistic zeal, New Berlin has rebuilt its industries and spread their influence across most of inhabited Venus, including sending Lutheran missionaries. Tethys is a region of Venus that acts more as a nation-state than a city state. In culture, it is American, while its ally against New Berlin (Tellus) is culturally British. The story features the fact they began with New Berlin zeppelin designs (which were identical to German designs of the late 1800s and early 1900s) and augmented them 21st Century materials.
The story mentions that most nations of the world are using wooden sailing ships, but New Berlin has built an all-steel naval squadron, drawing on diesel designs of approximately the World War I era. (But most of New Berlin's fleet would be wooden, with steam-powered paddle wheels as per the mid-1800s.) Many nations would in fact still be BELOW the 19th Century in overall technology.
"A Mighty Airship" does much to document New Berlin, which is the most technologically advanced civilization on Venus. They have horse-powered taxis; alcohol burning lanterns for street lights; steam-powered trains; zeppelins, surface ships, and submarines of the WWI era. But in aircraft they have begun to build jet airplanes, including a reproduction of the ME 262, the jet fighter the Germans used in WWII. As such, New Berlin is technologically a combination of both the 19th and 20th centuries, straddling the boundary between "Steampunk" and "Dieselpunk" and a bit beyond. (Including the creation of something that never existed in our world, a steam-powered half-track infantry troop carrier.)
Tethys and Tellus also will show signs of being technologically a hybrid of 1800s and 1900s with a dash of even more advanced tech as well. But overall, the nations of Victorian Venus will be:
1. In various ways imitations of the nation states of Old Earth of one thousand years previously, so the world will have a France analog, a Russia analog, a Mexico analog, etc.
2. CULTURALLY Victorian, no matter what the technological level may be. Including Victorian Christianity.
I'm looking for authors who will be inspired by a chance to play in setting where they can explore Victorian culture/Steampunk/Dieselpunk on another world, a future terraformed Venus. As with the Medieval Mars anthology, I'll combine our stories into a single creative whole and publish them together, dividing up whatever sales there will be by the length of an author's contribution to the whole, normalized to the nearest 5%, with me taking a 25% cut this time no matter the length of other stories in the anthology.
Are you interested? I hope so. This project may take some time and effort, but like last time, we will produce a quality anthology we all can be grateful for.